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2 Months ProgramHigh Impact for Kids

Coding for Kids & Teenagers

Cultivate computational thinking, algorithmic logic, and creativity through visual block programming, interactive animations, and web development basics.

Target: Children & School Students (Age 10–16)
Duration: 2 Months
Mhaska In-Person Lab
Complete Fee
2500All inclusive
Apply for Admission
  • Individual PC assigned for every class
  • Real capstone projects & exercises
  • Verified QR Certificate upon completion
Structured Syllabus

Course Curriculum & Modules

Module 110 Hours

Module 1: Computational Thinking & Algorithmic Logic

Step-by-step reasoning, flowcharts, pattern recognition, and problem decomposition through puzzles.

Module 214 Hours

Module 2: Scratch Creative Game Development

Sprites, animations, coordinate planes, collision detection, score counters, and sound effects.

Module 312 Hours

Module 3: Introduction to the World Wide Web

How the web works, HTML tags, page structure, adding images, links, and styling with CSS colors.

Module 412 Hours

Module 4: Interactive Web & Project Showcase

Buttons, click interactions, basic JavaScript logic, and publishing a personal project page.

Practical Capstone Projects

Space Invader / Maze Chase Game in Scratch

Students build and present this project before course graduation.

Interactive Digital Storybook with Sound

Students build and present this project before course graduation.

My First Personal Hobby Web Page

Students build and present this project before course graduation.

Expected Learning Outcomes

  • Transform screen time from passive entertainment into active creation
  • Develop strong logical reasoning, debugging patience, and problem-solving skills
  • Design, code, and share real playable 2D games and web pages

Class Format & Lab Schedule

Batch Timing:Morning: 9:00 AM – 11:00 AM | Evening: 4:00 PM – 6:00 PM
Days:Monday to Friday (Saturday open for optional practice lab)
Location:TechGrow Academy Campus, Mhaska, Maharashtra

Course FAQ

Absolutely. We use intuitive visual blocks (MIT Scratch) before gradually introducing typed code.