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Space Explorer 2D Arcade

Interactive retro-arcade space dodging game with score tracking, asteroid physics, and sound triggers.

Created by: Aditya & Priya (Age 12 & 14 • Batch A)
Project Duration: 2 Weeks
Associated Course

Coding for Kids & Teenagers

This capstone project is part of our curriculum in Mhaska. Students learn the concepts and build the application under faculty supervision.

View Course Syllabus
Project Overview

What Was Built?

Built as a capstone project during the Scratch module. Students designed custom sprites, handled collision detections, and managed game-over states with dynamic score multipliers.

The Challenge

Problem Solved

Moving from passive screen time to understanding how real games operate under the hood using computational logic and event listeners.

The Execution

Solution Provided

Implemented X/Y coordinate movement, randomized spawn loops, multi-layer parallax stars, and win-condition loops.

Key Technical Features

Smooth 360-degree arrow key spacecraft movement
Dynamic asteroid velocity scaling over survival time
Shield power-ups with sound effect integration
High-score persistence within local session

Technologies & Tools Used

Scratch 3.0Computational ThinkingGame LoopsCoordinate Math

Skills Demonstrated

  • Mastered Cartesian coordinate logic (X/Y axis)
  • Applied nested conditional logic (if-then-else)
  • Demonstrated working game in front of parents and mentors